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Unity cloud build analysis failed
Unity cloud build analysis failed






unity cloud build analysis failed

Now, I **need a version without this camera permission**. My **previous builds had a manifest with Camera permission** (intended). I've checked many posts about fixing the manifest in Cloud Build, but these attempts are unsuccessful as it looks like it's a different issue. with no difference to the end result.Īny help with deciphering what these errors might be or what's causing them would be extremely helpful! I've created new iOS targets from scratch, generated new iOS provisioning profiles/certificates, run the build as a clean process, etc. I have done a considerable amount of searching, but can't seem to find a solution. I have also tried other targets on Cloud Build and Mac Universal/Windows 64 bit work just fine.ġ619: EXCEPTION: ArgumentException: parsing " DeveloperCertificates[ġ620: :HighlightUnityErrors(String, String, LogType)ġ621: ArgumentException: parsing " DeveloperCertificates[įollowing that error I also see this exception:ĮXCEPTION: DirectoryNotFoundException: Could not find a part of the path "/BUILD_PATH/-ios/temp.XXXXXX20180501-10199-1ur9ped/Unity-iPhone.xcodeproj/project.pbxproj". I can successfully build to device through unity with no errors, but Cloud Builds fail.

unity cloud build analysis failed

See: for potential solutions.Ĩ459: Setting up CocoaPods master repoĨ460: $ /usr/bin/git clone master -progressĨ463: Unable to satisfy the following requirements:Ĩ464: - Firebase/Core (= 4.1.0) required by PodfileĨ465: - Firebase/Core (= 4.0.4) required by Firebase/Analytics (4.0.4)Ĩ466: Specs satisfying the Firebase/Core (= 4.1.0), Firebase/Core (= 4.0.4) dependency were found, but they required a higher minimum deployment target.After migrating from 2017.2.0f3 to 2018.1.0f1 I've run into a strange Cloud Build error.

unity cloud build analysis failed

This may be due to a broken Cocoapods installation. "pod install" was then attempted again, and still failed. This will will likely result in an non-functional Xcode project.Ĩ457: After the failure, "pod repo update" was executed and succeeded. Reason: iOS framework addition failed due to a Cocoapods installation failure. I tested to add those lines to AppDeps.cs, then Cloud Build failed differently.Ĩ456: Player export failed.








Unity cloud build analysis failed